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- Topps Astronaut Trading Card, "Taking a Break," 1963 - President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.

- 1962
- Collections - Artifact
Topps Astronaut Trading Card, "Taking a Break," 1963
President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.
- Topps Astronaut Trading Card, "Posing for Photographers," 1963 - President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.

- 1962
- Collections - Artifact
Topps Astronaut Trading Card, "Posing for Photographers," 1963
President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.
- Topps Astronaut Trading Card, "Glenn in Space," 1963 - President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.

- 1962
- Collections - Artifact
Topps Astronaut Trading Card, "Glenn in Space," 1963
President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.
- Topps Astronaut Trading Card, "Grissom Blasts Off," 1963 - President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.

- July 21, 1961
- Collections - Artifact
Topps Astronaut Trading Card, "Grissom Blasts Off," 1963
President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.
- Brochure, "The Flight of Astronaut Grissom and the Liberty Bell 7," July 21, 1961 - In July 1961, astronaut Virgil "Gus" Grissom became the second American to travel into space. This U.S. government brochure documents Grissom's flight in the National Aeronautics and Space Administration's Project Mercury capsule <em>Liberty Bell 7</em>. Grissom's sub-orbital flight was one step toward NASA's goal to orbit a manned spacecraft around Earth. John Glenn's flight in <em>Friendship 7</em>--the next mission--accomplished that objective.

- July 21, 1961
- Collections - Artifact
Brochure, "The Flight of Astronaut Grissom and the Liberty Bell 7," July 21, 1961
In July 1961, astronaut Virgil "Gus" Grissom became the second American to travel into space. This U.S. government brochure documents Grissom's flight in the National Aeronautics and Space Administration's Project Mercury capsule Liberty Bell 7. Grissom's sub-orbital flight was one step toward NASA's goal to orbit a manned spacecraft around Earth. John Glenn's flight in Friendship 7--the next mission--accomplished that objective.
- Topps Astronaut Trading Card, "Inside the Test Chamber," 1963 - President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.

- 1961-1962
- Collections - Artifact
Topps Astronaut Trading Card, "Inside the Test Chamber," 1963
President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.
- Topps Astronaut Trading Card, "Our 1st Spacemen," 1963 - President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.

- 1960-1961
- Collections - Artifact
Topps Astronaut Trading Card, "Our 1st Spacemen," 1963
President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.
- Topps Astronaut Trading Card, "1st Man in Orbit," 1963 - President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.

- 1962
- Collections - Artifact
Topps Astronaut Trading Card, "1st Man in Orbit," 1963
President John F. Kennedy's vision to explore the "new frontier" of space ignited the public's imagination. Pictorial souvenir cards like this helped generate excitement about the latest achievements in the space program. The U.S. astronauts and their accomplishments dominate the card fronts, while the backs show drawings that blend elements of science fiction and fantasy-requiring 3-D glasses to view.
- Poster, Bell Laboratories Memorandum Excerpt, 1977 - Lillian Schwartz is a pioneer of computer-generated art. From 1969-2002, she was a "resident visitor" at Bell Laboratories, producing groundbreaking films, videos, and multimedia works. The Schwartz Collection spans Lillian's childhood into her late career, documenting an expansive mindset, mastery over traditional and experimental mediums alike--and above all--an ability to create inspirational connections between science, art, and technology.

- January 24, 1977
- Collections - Artifact
Poster, Bell Laboratories Memorandum Excerpt, 1977
Lillian Schwartz is a pioneer of computer-generated art. From 1969-2002, she was a "resident visitor" at Bell Laboratories, producing groundbreaking films, videos, and multimedia works. The Schwartz Collection spans Lillian's childhood into her late career, documenting an expansive mindset, mastery over traditional and experimental mediums alike--and above all--an ability to create inspirational connections between science, art, and technology.