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- Microsoft Xbox Adaptive Controller, 2018 - This video game controller was the first controller to be designed from the ground-up--by and for--gamers with disabilities and mobility challenges. Oversized buttons and triggers can be remapped to adapt to physical needs. Screw mounts on the bottom are used for attachment to wheelchairs. Output jacks allow further customization with foot switches, one-handed and mouth-controlled joysticks.

- 2018
- Collections - Artifact
Microsoft Xbox Adaptive Controller, 2018
This video game controller was the first controller to be designed from the ground-up--by and for--gamers with disabilities and mobility challenges. Oversized buttons and triggers can be remapped to adapt to physical needs. Screw mounts on the bottom are used for attachment to wheelchairs. Output jacks allow further customization with foot switches, one-handed and mouth-controlled joysticks.
- Xerox "Kurzweil Reading Edge Optical Recognition Speech Synthesizer," 1992 - This assistive technology device was created for people who are blind or with visual impairments. Using text-to-speech synthesizer technology and optical character recognition, it can scan text from any kind of printed material and then read it out loud. This includes books, magazines, mail--even food packaging. Reading speed is adjustable and its memory can store 100 pages of text.

- 1992
- Collections - Artifact
Xerox "Kurzweil Reading Edge Optical Recognition Speech Synthesizer," 1992
This assistive technology device was created for people who are blind or with visual impairments. Using text-to-speech synthesizer technology and optical character recognition, it can scan text from any kind of printed material and then read it out loud. This includes books, magazines, mail--even food packaging. Reading speed is adjustable and its memory can store 100 pages of text.