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- Fairchild Channel F Video Game System, 1976 - The Fairchild Channel F Video Entertainment System is the first home video game console to include interchangeable cartridges. Jerry Lawson, Fairchild's head of engineering and hardware, co-invented the cartridge, which continues to be adapted into systems today. Lawson was one of the first Black engineers to work in Silicon Valley and was an early member of the Homebrew Computer Club.

- 1976
- Collections - Artifact
Fairchild Channel F Video Game System, 1976
The Fairchild Channel F Video Entertainment System is the first home video game console to include interchangeable cartridges. Jerry Lawson, Fairchild's head of engineering and hardware, co-invented the cartridge, which continues to be adapted into systems today. Lawson was one of the first Black engineers to work in Silicon Valley and was an early member of the Homebrew Computer Club.
- Xbox 360 "Import Tuner Challenge" Game, 2006 - Players customize their virtual import sports car in the video game, Import Tuner Challenge. Once customized, players race them against others on the streets of Tokyo.

- 2006
- Collections - Artifact
Xbox 360 "Import Tuner Challenge" Game, 2006
Players customize their virtual import sports car in the video game, Import Tuner Challenge. Once customized, players race them against others on the streets of Tokyo.
- Atari 2600 Video Computer System, 1982-1983 - The Atari 2600 "Black Vader" was the company's most popular console system, produced for 14 years. It marks a transitional period -- the last console produced by Atari before the "Video Game Crash of 1983." This collapse occurred due a flooded market, the rise of personal computers as gaming systems, and highly anticipated (but poor quality) games like "E.T." and "Pac-Man."

- 1982-1983
- Collections - Artifact
Atari 2600 Video Computer System, 1982-1983
The Atari 2600 "Black Vader" was the company's most popular console system, produced for 14 years. It marks a transitional period -- the last console produced by Atari before the "Video Game Crash of 1983." This collapse occurred due a flooded market, the rise of personal computers as gaming systems, and highly anticipated (but poor quality) games like "E.T." and "Pac-Man."
- Hacked Microsoft Xbox Video Game System, Modified by Andrew "Bunnie" Huang in 2002 - When Andrew "bunnie" Huang used a screwdriver to open his Microsoft Xbox, he willingly opened a legal Pandora's box. Marketed as a simple gaming system, the Xbox was actually a powerful computer with locked down features. Huang's modifications unlocked the system's full potential--and challenged copyright law. His book, "Hacking the Xbox," is a controversial guidebook for the "mod-chipping" movement.

- 2002
- Collections - Artifact
Hacked Microsoft Xbox Video Game System, Modified by Andrew "Bunnie" Huang in 2002
When Andrew "bunnie" Huang used a screwdriver to open his Microsoft Xbox, he willingly opened a legal Pandora's box. Marketed as a simple gaming system, the Xbox was actually a powerful computer with locked down features. Huang's modifications unlocked the system's full potential--and challenged copyright law. His book, "Hacking the Xbox," is a controversial guidebook for the "mod-chipping" movement.
- Ouya Video Game System, Model I, 2013 - The OUYA is a home video game console that was designed with the "indie gamer" in mind. Users can download games for play, but the system's most unique feature is its integrated game development software. The console is innovative for creating a level playing field where games by award-winning professionals compete for popularity alongside those of independent game designers.

- 2013
- Collections - Artifact
Ouya Video Game System, Model I, 2013
The OUYA is a home video game console that was designed with the "indie gamer" in mind. Users can download games for play, but the system's most unique feature is its integrated game development software. The console is innovative for creating a level playing field where games by award-winning professionals compete for popularity alongside those of independent game designers.