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- The Ungame Game, 1975 - An unusual "non-competitive," "non-threatening" board game, the Ungame encouraged adults and children to improve their communication skills by providing personal questions for the players to answer. The game board included spaces called "tell it like it is" and "do your own thing." Parents undoubtedly liked the game more than kids did.

- 1975
- Collections - Artifact
The Ungame Game, 1975
An unusual "non-competitive," "non-threatening" board game, the Ungame encouraged adults and children to improve their communication skills by providing personal questions for the players to answer. The game board included spaces called "tell it like it is" and "do your own thing." Parents undoubtedly liked the game more than kids did.
- The Settlers of Catan Board Game, circa 1996 - In Settlers of Catan, players trade resources and build settlements across a remote, uncharted island. Quick play, clear rules, and an ever-changing experience contributed to the game's popularity. Introduced in Germany in 1995, Settlers of Catan won every major German gaming award and sold 400,000 copies its first year. The game was released in the United States to high acclaim in 1996.

- circa 1996
- Collections - Artifact
The Settlers of Catan Board Game, circa 1996
In Settlers of Catan, players trade resources and build settlements across a remote, uncharted island. Quick play, clear rules, and an ever-changing experience contributed to the game's popularity. Introduced in Germany in 1995, Settlers of Catan won every major German gaming award and sold 400,000 copies its first year. The game was released in the United States to high acclaim in 1996.
- Cargoes Game, 1934-1963 - Future sea captains travel from port to port picking up and delivering goods in Cargoes, a game by Selchow and Righter. Players earn money for their cargo and for returning safely home. Ships, however, may encounter rough seas, fog or engine trouble along the way. The player with the most money wins.

- 1934-1963
- Collections - Artifact
Cargoes Game, 1934-1963
Future sea captains travel from port to port picking up and delivering goods in Cargoes, a game by Selchow and Righter. Players earn money for their cargo and for returning safely home. Ships, however, may encounter rough seas, fog or engine trouble along the way. The player with the most money wins.
- Game, Task Force, circa 1951 - Guy W. Vitale, a World War II U. S. Navy veteran, patented this game in 1951. Players move ships across the board to their home ports. Along the way, players attack and try to destroy the enemy's (the opposing player's) fleet. The game was produced by a little-known game company in Albion, Michigan.

- circa 1951
- Collections - Artifact
Game, Task Force, circa 1951
Guy W. Vitale, a World War II U. S. Navy veteran, patented this game in 1951. Players move ships across the board to their home ports. Along the way, players attack and try to destroy the enemy's (the opposing player's) fleet. The game was produced by a little-known game company in Albion, Michigan.
- Annie Oakley Game, 1955-1965 - After World War II, large game companies sought to obtain rights to manufacture games based on television shows. The Annie Oakley Show, which ran from 1954 to 1957, told fictional stories about the late-nineteenth-century, real-life female sharpshooter. Milton Bradley made this simple children's game to capitalize on the show.

- 1955-1965
- Collections - Artifact
Annie Oakley Game, 1955-1965
After World War II, large game companies sought to obtain rights to manufacture games based on television shows. The Annie Oakley Show, which ran from 1954 to 1957, told fictional stories about the late-nineteenth-century, real-life female sharpshooter. Milton Bradley made this simple children's game to capitalize on the show.
- Battleship Game, 1985-1991 - Battleship by Milton Bradley has been produced since 1967 -- the game's concept however is older. Players hide their ships on separate grids, then alternate firing shots at the opposing player trying to find and sink their fleet. This 1980s version used black cases, red and white markers and plastic ships; earlier ship target games used only pencil and paper.

- 1985-1991
- Collections - Artifact
Battleship Game, 1985-1991
Battleship by Milton Bradley has been produced since 1967 -- the game's concept however is older. Players hide their ships on separate grids, then alternate firing shots at the opposing player trying to find and sink their fleet. This 1980s version used black cases, red and white markers and plastic ships; earlier ship target games used only pencil and paper.
- Tycoon Board Game, 1981 -

- 1981
- Collections - Artifact
Tycoon Board Game, 1981
- Football Game, 1937-1946 - J. Pressman and Company structured this game after a regular football game. A player's team runs, passes, punts and scores. A team has four downs to make ten yards and there are four quarters. The player on offense chooses a play from a list and spins the spinner. The corresponding number in the playlist's column tells the outcome of the play.

- 1937-1946
- Collections - Artifact
Football Game, 1937-1946
J. Pressman and Company structured this game after a regular football game. A player's team runs, passes, punts and scores. A team has four downs to make ten yards and there are four quarters. The player on offense chooses a play from a list and spins the spinner. The corresponding number in the playlist's column tells the outcome of the play.
- Monopoly Game, 1954-1960 - Buy property. Build hotels. Charge rent. Make money. Monopoly derived from The Landlord's Game created in 1904 -- a game with the objective to point out the <em>inequities</em> of wealth. Monopoly's fun and popularity, however, came from amassing piles of play money and winning it all. Parker Brothers secured the game's rights in 1935 and it became the most popular board game in history.

- 1954-1960
- Collections - Artifact
Monopoly Game, 1954-1960
Buy property. Build hotels. Charge rent. Make money. Monopoly derived from The Landlord's Game created in 1904 -- a game with the objective to point out the inequities of wealth. Monopoly's fun and popularity, however, came from amassing piles of play money and winning it all. Parker Brothers secured the game's rights in 1935 and it became the most popular board game in history.
- The Wise Old Owl Game, 1937-1946 - In this quiz game from the Novel Toy Company, the wise old owl points to a question that players must answer. But who knows the correct answer? The wise old owl does! Place the owl-shaped pointer on the circle of answers and magically -- or magnetically -- the owl will give you the correct response.

- 1937-1946
- Collections - Artifact
The Wise Old Owl Game, 1937-1946
In this quiz game from the Novel Toy Company, the wise old owl points to a question that players must answer. But who knows the correct answer? The wise old owl does! Place the owl-shaped pointer on the circle of answers and magically -- or magnetically -- the owl will give you the correct response.